


Vemet decreases its Shield Health by an amount equal to 20% of the Health of all Officers on the ship. Romulan Tenacity – If the ship survives an attack that depletes its shields and is destroyed in one of the following attacks during the same battle, the battle is lost but Vemet heals 5% of the Hull Health and the ship survives.įeel the Heat – At the beginning of each round, if the opponent’s ship is Burning. Wartime Repairs – Livis decreases the time needed to repair the ship by 10% if it is a Battleship.īolstered – If the ship is a Battleship, Livis increases its maximum Hull Health by 20%. Watch the World Burn – As long as the enemy ship is Burning, Kumak increases the Armor, Shield Deflection, and Dodge of the ship by 40%. See the Flaws – Every time the ship strikes the opponent, Nero has a 25% chance of Burning it for two rounds.ĭiscipline – At the beginning of each round, Kumak increases the stats of all Officers on the ship by 5%. Joy in Vengeance – At the beginning of each round, if the opponent’s ship is Burning, Nero increases the Damage of the weapons by 40%. Interceptor Affinity – If the ship is an Interceptor, Woteln increases its Dodge value by 15%. Scattering Field – If the opponent’s ship is a Battleship, Woteln increases the Damage of the weapons by 10%. Strengthener – M’Ral increases the total Attack of all Officers on the ship by 10%. On the Hunt – M’Ral increases the Armor Piercing of the ship by 20%. Open Them Up – As long as the opponent’s ship has a Hull Breach, Koth increases the damage dealt by Kinetic Weapons by 5%. Interceptor Overseer – Koth decreases the time needed to repair the ship by 20% if it is an Interceptor. Quick Victory – Gorkon increases the chances of dealing a Critical Hit by 10% for the first 2 Rounds.Ĭreating Opportunities – When the ship hits the opponent with a Critical Hit, Gorkon has a 70% chance of causing a Hull Breach for three rounds on the opponent’s ship.Īrmor is Obsolete – When hitting the enemy with a Kinetic Weapon, Azetbur has a 20% chance of causing a Hull Breach for 2 rounds on the opponent’s ship.Ĭontribution – Every time the ship hits with a weapon, Azetbur increases the Armor Piercing of the ship by 10%.Ĭry Havoc – As long as the opponent’s ship Hull Health is under 60%, Chang increases the Damage of the weapons by 10%.ĭogs of War – If the ship deals a Critical Hit to the opponent’s ship while it has a Hull Breach, Chang has a 30% chance of delaying its next weapon attack by 1 round.Įvasive Maneuvers – When the shields are depleted during a battle, Kerla increases the Dodge of the ship by 50%.Īttack Maneuvers – Kerla increases the Critical Hit Damage by 20% when firing with a Kinetic Weapon. Miracle Worker – Scotty reduces the time needed to repair the ship by 10%.īorn Engineer – Scotty increases the total Hull Health of the ship by 10% of its original Hull Health. Ranking Fire – When the ship has Morale, Sulu increases the total damage made by Energy Weapons by 15%. Shields Refractor – Arkady increases the Shield Health of the ship by 10%.ĭo Not Test Me – When the ship is getting hit by a Critical Hit, Sulu has a 40% chance of inspiring Morale to the ship for one round. Illogical – While the ship has Morale, Spock restores Shield Health to an amount equal to 25% of the Defense of the Officers on the ship.Īlways Enthusiast – When the shield is depleted, Arkady has a 50% chance of inspiring Morale to the ship for 3 rounds. Logical – Spock increases the Accuracy of the ship by 15% at the beginning of each Round in combat. Target That Signal – Uhura increases the Accuracy of the ship she’s in by 40%. Hailing Frequencies Open – When the shield is depleted, Uhura has a 50% chance of delaying the next opponent weapon fire by one Round. I’m a Doctor, not a… – McCoy gives a bonus of 20% to all the Officer Abilities of the Officers on the bridge during combat.Įxcellent Medicine – Every time the ship gets hit, McCoy increases the Defense of all the officers on the Bridge by 10%. Inspirational – At the beginning of each round, Kirk has a 50% chance of inspiring Morale to the ship for 2 rounds. Leader – As long as the ship has Morale, Kirk gives all Officers on the ship a bonus of 40% to all their stats.
